Add UE5+ support, JSON SDK output, EFieldClassID fallback #487
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software-migration-backups/Dumper-7-17-05-2026!487
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Delete branch "amyalchemy/add-ue5-json-support"
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Add UE5+ support, JSON SDK output, and EFieldClassID fallback
JsonSdkGenerator – New generator that writes a single SDK.json file to the SDK/ folder with game name, version, structs, enums, and classes (members, offsets, types, functions).
UE5+ property types – Support for Utf8StrProperty, AnsiStrProperty, LargeWorldCoordinatesRealProperty, VValueProperty, VRestValueProperty, and VCellProperty in DumpspaceGenerator.
EFieldClassID fallback – MappingGenerator uses FieldClass.GetId() when Class is null so FField-based UE5+ properties are handled correctly.
Please make sure your code compiles properly.

github.com/Evasion3356/Dumper-7@78522c222aI was able to fix the compile errors, most of them are from what look like improper includes. I'm guessing when he developed this, he scoped Generators into his include list. The enums I'm not sure, I just guess at their position.
so, @amyalchemy?
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