GNames overwritten, game crashes when injecting #472
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software-migration-backups/Dumper-7-17-05-2026#472
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Game: Epitome pre-alpha (ue: 5.7.2.0)
GWorld: 0x99277E0 ✓ (default)
GObjects: 0x979ca20 ✓ (default)
GNames: 0x96CE980 ? (overwritten)
The game crashes immediately after the injection
Have you tried this?
https://github.com/Encryqed/Dumper-7/issues/449#issuecomment-3672446385
FIX:
Changing the hardcoded offset for FField::CastFlags in Offsets.h
-inline int32 CastFlags = 0x10;
+inline int32 CastFlags = 0x18;
@Fischsalat thanks!